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1-5 of 5 results

  • Report
  • 30th May 2023

What can gambling support providers do to increase service uptake?

Roughly 4 in 10 people who have the greatest need for gambling treatment and support do not seek any form of treatment, advice or support. The Behavioural Insights Team’s (BIT) Gambling Policy and Research Unit (GPRU) collaborated with the TalkBanStop (TBS) to develop recommendations for how support service providers can…

  • Blog
  • 18th May 2023

We analysed the design features of 100 slot game adverts—here’s how

We analysed 100 slot game ads — and found dozens of behavioural biases

  • Report
  • 3rd May 2023

Using behavioural insights to increase uptake of remote gambling support and treatment

This report sets out potential barriers and enablers to accessing gambling support and treatment, and has explored ways behavioural insights can be used to improve uptake of gambling support and treatment services.

  • Blog
  • 19th May 2022

Different frames, fewer games: how betting behaviour is shaped by the way odds information is presented

Imagine you’re deciding to place a bet at a casino. Before putting your money down, you’d probably like to know your chances of winning. You spot some information explaining the odds – “the theoretical average return to player for this game is 93%” – however, the jargon and percentage make…

  • Report
  • 1st Feb 2022

Use Behavioural Market Design to recalibrate the gambling market

When they work well, markets are powerful drivers of higher living standards. They give suppliers strong incentives to compete to provide the best value for money to consumers, through lower prices, higher quality, and innovation.  The UK gambling sector almost doubled in 10 years from 2009-2019, and this rate of…