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1-10 of 14 results

  • Current project

How can we make support services more accessible and impactful?

In Year 2 of the Gambling Policy and Research Unit, we will be increasing our focus on support services and treatment for those at risk of, or experiencing gambling harm. One of our Year 2 aims is to improve access to gambling support services. This is currently in the scoping…

  • Current project

The world is full of adverts, some more harmful than others. What does the gambling ads ecosystem look like?

In Year 2 of the Gambling Policy and Research Unit, we will be exploring and mapping gambling ads for slot games, to identify common features and inducements, categorise how inducements are presented, and identify any features that could be seen to be misleading or irresponsible. This project will help us…

  • Current project

The role of the bank – exploring and prototyping gambling management bank tools

In Year 2 of the Gambling Policy and Research Unit, we will be exploring the existing tools utilised by banks to help their customers monitor and control their gambling spend. We’ll be focusing on evaluating the impact of these tools, and designing prototypes for new and/or existing tools, to help…

  • Current project

Transparency

Behavioural market design can be used to recalibrate and better align operator incentives to create a safer, more enjoyable, and more competitive market. In this work by the Gambling Policy & Research Unit, we took the first steps in designing a behaviourally informed market, undertaking research into what pieces of…

  • Report
  • 16th Sep 2022

Assessment of consumer demand for gambling industry transparency

BIT ran an online experiment with a sample of 2,034 UK frequent gamblers to better understand what information consumers value when choosing a gambling operator to bet with. The top two attributes that people who gamble favour are price and value, and customer service information. However, there were overall only…

  • Report
  • 9th Sep 2022

Lower-risk gambling guidelines

The lower-risk gambling guidelines (LRGGs) were developed and introduced in Canada in 2021, providing guidance to gamblers on the amount of money, time and number of different types of gambling activity they should conduct to reduce their risk of gambling harm. They were compiled by comparing gambling involvement with gambling related harm…

  • Blog
  • 6th Jul 2022

Three ways gambling websites could be harming their customers

The gambling industry has long embraced behavioural science. Think of the ways casinos are designed to attract customers and keep them betting. You enter and immediately see eye-catching slot machines. There are flashing lights and the sound of games being won, you can feel the energy. There are no clocks or…

  • Blog
  • 29th Jun 2022

Defaulting deposits, limiting harm

As other initiatives and tools to reduce and prevent gambling harm are under consideration, implementing default deposit limits across platforms can have a positive impact right away

  • Blog
  • 19th May 2022

Different frames, fewer games: how betting behaviour is shaped by the way odds information is presented

Imagine you’re deciding to place a bet at a casino. Before putting your money down, you’d probably like to know your chances of winning. You spot some information explaining the odds – “the theoretical average return to player for this game is 93%” – however, the jargon and percentage make…

  • Blog
  • 23rd Feb 2022

The Gambling Policy & Research Unit

In September, we launched the Gambling Policy & Research Unit to design, test and scale solutions to reduce gambling harm. Since then we’ve been busy!