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1-10 of 45 results

  • Report
  • 27th Mar 2024

Behavioural Audit of Gambling Management Tools

In this report, BIT’s Gambling Policy and Research Unit presents findings from a behavioural audit of the user journey and design of gambling management tools.

  • Report
  • 16th Feb 2024

Gambling management tool survey results

In this report, BIT’s Gambling Policy & Research Unit presents findings from a survey looking at individuals’ who gamble opinions towards gambling management tools (deposit limits, reality checks, self exclusion etc).

  • Report
  • 18th Dec 2023

Can spending limits in a banking app support safer gambling?

In this report, BIT’s Gambling Policy & Research Unit presents findings from a study which measured the impact of different designs of spending limits on gambling behaviour. We found that spending limits are a promising preventative tool which could help customers manage their gambling spend.

  • Report
  • 23rd Nov 2023

How do activity statements impact gambling behaviour?

In this report, BIT’s Gambling Policy & Research Unit presents findings from  a study looking at the impact of Activity Statements on gambling behaviour. We designed and tested four different versions of activity statements (see below), via an online randomised control trial (RCT) with 5463 people who gamble in the…

  • Report
  • 12th Sep 2023

How do slot game advert features impact gambling behaviour?

In this report, BIT’s Gambling Policy & Research Unit presents the findings from a study looking at the impact of slot game advert features on understanding, attitudes and gambling behaviour. We tested these features in adverts like those shown below, via an online randomised controlled trial (RCT) with 5,979 people…

  • Blog
  • 14th Aug 2023

Moving to scale: highlights from year 2 of the gambling unit, and looking ahead to year 3

The past 12 months have seen big changes in the UK gambling space. The release of the white paper, of course, but also the largest fine for a gambling operator, partly for failing to protect those who gamble from harm. The end of these 12 months also marks the end…

  • Policy proposal
  • 1st Aug 2023

Using behavioural market design to align gambling operator incentives with consumer interests

This discussion paper presents ideas to reduce gambling harm by reshaping the market. In the UK gambling market, incentives are not strong enough for operators to prevent gambling harm, apart from at the extreme ends. A well-designed market would align operator incentives with improving consumer welfare and well-being.

  • Person

Dan Myles

  • Report
  • 30th May 2023

What can gambling support providers do to increase service uptake?

Roughly 4 in 10 people who have the greatest need for gambling treatment and support do not seek any form of treatment, advice or support. The Behavioural Insights Team’s (BIT) Gambling Policy and Research Unit (GPRU) collaborated with the TalkBanStop (TBS) to develop recommendations for how support service providers can…

  • Report
  • 18th May 2023

Features Used in Online Slot Game Adverts

This report from BIT's Gambling Policy & Research Unit involved a study of 100 online slot game adverts from August 2022 to February 2023, looking for features that could mislead people or encourage them to gamble more than they can afford.  The most common features in slot game adverts found…